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Game rules Zoo 21
Introduction
Zoo 21 is a combination card game. The aim of the game is to sort the cards from the pack into groups of 21.
The playing screen
- The pack of cards consists of 52 cards and 2 jokers.
- There are 4 columns in which cards can be placed.
- If you can't or don't want to place a card in one of the 4 columns, you have the option to click the discard button which allows you to feed the crocodile 10 cards per level.
The aim of the game
- Sort all the cards from the pack, forming as many groups of 21 as possible.
- Once you have sorted all 54 cards, you will reach the 2nd level. After the 2nd level, you will enter the bonus level!
- The more combinations of 21 that you form, the more points you receive.
- You collect food for the zoo animals with each combination of 21. For each animal that you feed, you receive extra points.
Game controls
- In order to play the card from the top of the pack, click on the column where you would like to play it.
- If you have created a group of 21 in a column, the cards disappear and you receive points.
- You are not allowed to exceed the amount of 21 in any column. If you exceed the amount of 21, you will receive minus points.
- If you cannot place a card in one of the four columns, click on the discard button in order to feed this card to the crocodile. Be careful though: only a total of 10 cards can be discarded! If you cannot play any more cards, the game is over.
- If you have successfully cleared the pack, a new level with a new pack of cards will start. After level 2, you will reach the bonus level!
- The game is over if you cannot play any more cards or the time has run out.
Card values
- The jack, queen and king are all worth 10 points. The ace is worth either 1 or 11 points. You can therefore complete a group with a sum of 10 or 20 with an ace.
- By using the joker, you can complete whichever column you wish.
- If you place 5 cards in a column without exceeding 21, this also counts as a valid combination ("Five Card Charlie").
- If you can form 21 with three sevens, you receive triple the amount of points!
| Event |
Description |
Level 1 |
Level 2 |
| Placed Card | You have placed a card in a column. | 10 points |
| 21 Points in One Column | This means a cleared group of 21. | 1,500 points |
| Busting the 21 | You exceed the amount of 21 in a column. | -500 points |
| Series | If you don't feed any cards to the crocodile, you form a "series". For every additional group of 21, your points per group increase. |
| Every additional group adds on-top: | 100 points |
| Five Card Charlie | In addition to the series bonus, you get a "Five Card Charlie" bonus if you have placed 5 cards in a column with a combined sum of less than 21. | 500 points |
| "7-7-7" | You have formed a group of 21 consisting of 3 sevens. | 4,500 points |
| Time Bonus | There is a target time for the game (5 minutes). If you beat this time, you receive bonus points for each remaining second. | 30 points |
| Feeding Bonus | You receive points for each animal you feed by collecting 4 fruits in the 4 columns. | 3,000 points |
| Every additionally fed animal adds on-top: | 1,000 points |
| Crocodile | You can give a number of non-placeable cards to the crocodile, depending on the level. | 10 cards | 8 cards |
| Discarding Bonus | For each card which you don't feed to the crocodile, you will receive a reward. | 500 points |
| Card Deck Empty | You have sorted all 54 cards from the deck. | end of level |
| Bonus Level |
Bonus Level Animal Pairs | If you complete both levels, the gate to the zoo opens. Each pair of hidden animals you find scores additional extra points. If you guess a wrong pair, the count starts over at the beginning. |
| 1st pair of animals | 100 points |
| 2nd pair of animals | 200 points |
| 3rd pair of animals | 500 points |
| 4th pair of animals | 1,000 points |
| 5th pair of animals | 1,500 points |
| 6th pair of animals | 2,000 points |
Tips and Strategies
- Try to form groups of 11 as there are a lot of cards worth 10 in the game.
- Avoid forming too many columns with a sum of 20 as these can only be completed with an ace or joker.
- Try to form groups of differing amounts in each column. This means you have a better chance of finding a compatible card.
- Try to spread the groups of 21 across the 4 columns as much as possible. By doing this you receive a greater feeding bonus.
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